Evac 3D
A downloadable game for Windows and Linux
Alpha testing build
Pilot a helicopter over the battlefield. Transport troops, and ammo to the front line. Use rockets and your door gunner to help capture control points from enemy soldiers, AA guns, tanks and rocketeers. Press "M" to view side mission you can complete by following your compass.
Any marine you pick up is considered "crew". Crew will follow the crew marker which you can place by pressing R or F to return. 30 seconds after being dropped off marines are no longer crew and return to patrol path.
The game is in alpha and I'm open to suggestions.
Status | In development |
Platforms | Windows, Linux |
Author | JHyde |
Genre | Simulation, Action |
Tags | 3D, Godot, helicopter, Low-poly |
Development log
- Evac 3DJan 13, 2024
Comments
Log in with itch.io to leave a comment.
Hey, amazing job! I really like what you've done, I think the Godot ecosystem could use more helicopters 😀. A quick suggestion: I think the experience would be greatly enhanced with a small amount of dampening around when the helicopter changes directions instead of sharp changes in direction...smoothing those movements out would make it feel a lot more natural.
Honestly though, what you've made is an amazing tech demo and I hope you keep updating it! Looking forward to seeing what this becomes.
Thanks! Unfortunately it's going to remain a tech demo for now. It was my first attempt at making something substantial in 3d and I think I bit off more than I could chew. I can always come back to it now that I've learned a bit more about 3d but I'm working on something else for now.
I wanted the game to be more arcade style than simulation, but I think with some dampening like you said could make it require more skill and make it more fun to fly. I'm glad you like it, I think it's a fun little game for what it is.
Well regardless if it gets updated, it's really fun and I think you're talented! I'll be following your next project it looks very interesting 😃