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The Fool's Path 3D
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Devlog
The Fool's Path | devlog 12
July 07, 2024
by
JHyde
1
Still at it. I've just about finished the new game plus feature. Once you've finished the game, it starts over at level 1 with NG+ enabled. There are a lot more enemy encounters, and enemies have 20 p...
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The Fool's Path | devlog 11
June 27, 2024
by
JHyde
2
Let's see if I have done enough to fill a devlog. I'm almost finished with level 11. The secret level. You can only access it from the menu. I think this is the best level I have made so far. It uses...
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The Fool's Path | devlog 10
June 15, 2024
by
JHyde
1
Progress report number 10. I couldn't help my self. I starting working on another level. Level 11 will be a hidden level you can only access from the menu. I want to pull no punches on this level. Sin...
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The Fool's Path | devlog 9
June 06, 2024
by
JHyde
2
Work continues. I am about finished with level 10, the last level. It's an arena level with a bunch of doors that let in enemies one group at a time. I had to scale back my original plan a bit, becaus...
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The Fool's Path | devlog 8
May 24, 2024
by
JHyde
1
It's that time again. Time to write down what I've been working on and what my plans are. I haven't finished level 9 yet but I started work on level 10 anyway. I originally planned on having 9 levels,...
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The Fool's Path | devlog 7
May 13, 2024
by
JHyde
1
Yet another devlog. I've just about finished level 8 and started work on level 9. Level 8 is the first of 2 winter maps. I added snow and ice tiles to match the winter theme. The white and blue tiles...
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The Fool's Path | devlog 6
May 03, 2024
by
JHyde
1
Another devlog. I don't think I added as much as I did last time but it's good to write it down before I forget. I've starting working on the 7th level of the game. I think I'm getting better at it. I...
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The Fool's Path | devlog 5
April 24, 2024
by
JHyde
1
A devlog per week seems more like it. Especially when things are being added at such a fast pace. I've just about finished world 6. I put a lot more time into this level compared with earlier levels...
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The Fool's Path | devlog 4
April 15, 2024
by
JHyde
1
It's only been 11 days, not 2 weeks but I have added a lot and need to write it down. I started working on level 6 which is called world 1. The ordering is all out of wack and I need to rename things...
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The Fool's Path | devlog 3
April 04, 2024
by
JHyde
1
Another day, another devlog I wanted to make one of these about every two weeks and it's been 17 days and I've added a lot. I added randomized trees. This made a huge improvement to how the game looks...
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The Fool's Path | devlog 2
March 18, 2024
by
JHyde
1
It's been 2 weeks and I feel I need to make another one of these. For now I'm calling the game "The Fool's Path". The fool because I was going to add story elements and items based on tarot cards, and...
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3D Tile-based game
March 03, 2024
by
JHyde
1
I've started another project and made a playable demo. It doesn't have a name yet. I'm just calling it Tile Game 3d. This is my second attempt at a 3d game. I decided I needed more constraints to actu...
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