Grey Aliens, Animations, and Robbery
Another devlog is needed to put ideas into writing.
The game may be getting too big to wrap my head around all at once. I have been focusing on minute details for too long and need to focus on the big picture...or something.
I added a new playable character basically. You can now disembark from the UFO and walk around on the ground. I was scared to try to implement this for a long time because I thought it would break a bunch of stuff. Implementing it has gone surprisingly well so far. I made animations for the alien character for each direction. Then depending on the direction of velocity it plays the corresponding animation. I do this using a dictionary and am kinda proud of the code I wrote, because I came up with it off the dome.
I also added the ability to "go inside" certain houses, really the character just disappears for 5 second and an animation will play, then the character pops back in. I haven't added the items you will collect yet, but I'm thinking they will be common household items that the aliens need for some reason.
I'm currently working on adding a stun gun you can use to stun the NPCs for a short time. You can then go ransack their house and get away before they wake up. I could easily make a laser gun and have the cops have guns, but I want to keep it relatively non violent. Just kidnapping and probing. Right now you hold down left click to aim the gun then release to fire, but we will see how this feels once its fully implemented.
So far so good. I haven't ran into any big road blocks like I have in the past. I think I can chalk that up to getting better at code, and knowing the Godot engine better. Even if this game ends up being a scatter brained mess, I can honestly say I have learned a lot making it. If I could tell my previous self some advise, I'd just say have patience.
Files
Get High Strangeness
High Strangeness
Isometric UFO Sim
Status | Released |
Author | JHyde |
Genre | Simulation |
Tags | 2D, Atmospheric, Godot, Isometric, Open World, Pixel Art, Sci-fi, supernatural, ufo |
Languages | English |
More posts
- Walk animations, day/night cycle, and UI plansApr 25, 2022
- Pathfinding, Inventory, and More MechanicsMar 30, 2022
- Airplanes, Special Character, and Story?Feb 27, 2022
- Mouse click movement, Helicopters, and GhostsFeb 16, 2022
- Crop Circles, Bigger Houses, More StrangenessFeb 07, 2022
- Randomized Faces and Brain ProbingJan 28, 2022
- "High Strangeness" More UIJan 18, 2022
- High StrangenessJan 03, 2022
Comments
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I like the idea of the grey one looting house, but i don’t know looting what. Underwears ? Hats ? Something just for fun and changing appearance ?
Right now the items you get from looting houses is a TV, a remote control, and a portable radio once you get all 3 you get a "Navigation" item for the mothership. I need to add little text popups explaining the mechanic. The game is missing a lot of tutorialising. I need to work on the UI some more, I want the console bar to pop up tutorial text when you first find things.
I like the idea of something that changes the appearance of the alien that could be funny, and some of the houses give you nothing right now. I suppose you could steal a bath robe or something and have it show on the alien sprite. Nice idea.
Maybe with a robe and a hat you can be more sneaky or something alike.
Like a disguise to let u move around on the ground without being detected, plus it would add some more humor. I like it!
Your page and game page are gone from itchio, did you change something, the name maybe ? Or it’s itchio bug ? Other pages and creators seem fine.